Título: Design and Development of RehabMarket, An inspiring interactive experiencefor motor and cognitive rehabilitation after stroke
Autor: Guilherme Spínola Freitas
Local: Sala de Documentação da FCEE e Sessão Zoom
Dia/Hora: 17/04/2023 14:00 Sala de Documentação FCEE e sessão Zoom ID: 930 4503 9746 Senha: 184189
https://videoconf-colibri.zoom.us/j/93045039746?pwd=WEcyM2ViOGtkVW1LSzg5Q1VyYjJPQT09
Resumo:
Nowadays, there are many cases of people who have suffered a stroke and need some kind of rehabilitation to recover any type of movements, whether from the upper limbs or from the lower limbs. Thus, with this project it is intended to develop a technological activity that allows people who are in this reality of post-stroke rehabilitation to participate in order to improve their physical and mental capacities. In order to get feedback and to understand if the system was successfully developed, there are 3 important questions that are important if you see answered at the end of the whole process: 1. Is RehabMarket ready to be played without user errors? 2. How does the game be compared to the actual activity of going to the supermarket? 3. How is the participants' experience evaluated?In this document will be presented some information about the main theme, stroke, such as the various types of stroke that exist, the factors that lead to the occurrence of them and the most common sequelae. Later, some existing systems will be shown whose objective is also to assist in post-stroke rehabilitation. In order to have more opinions on the subject and on the various methods that could exist to assist in rehabilitation, a focus group was made,which will be presented in this document, also referring to the results of the same. Once the focus group session is complete, the implementation phase has been moved, which will be explicit in the document, as well as the results of the user tests that were performed at the end.